SPEND MORE TIME ON RESEARCH, NOT FIGHTING TECHNOLOGY.
Your time is valuable.
Our team has helped universities and corporations across the globe research virtual reality in the distraction, pain relief, and wellness space. Through this experience, we’ve learned firsthand what makes a successful study and which decisions lead to invalid data.
We’ve seen some teams believe Google Cardboard to be a valid VR research solution. While it is a nice way to experience the idea of virtual reality, it suffers from complications which make it unusable for serious research. Low framerate, cumbersome input, and weak software will lead to bad data at best. At worst, sickness, frustration, or lack of immersion are bound to follow.
While others believe their best option is “gaming” virtual reality. These often use the Oculus Rift or HTC Vive Pro, requiring a very powerful computer. If the thousands of dollars of initial investment doesn’t cause sticker shock, the real challenge with these tools is the cost in your time across setup and maintenance. Maintaining a rig often requires fairly constant updates, some of which cause bugs in existing software. This has happened multiple times within a study, causing a mad scramble which no one deserves.
How can you get valid data without all of the hassle?
WISH THERE WAS A SUPER SIMPLE SOLUTION?
There wasn’t one. So we decided to make it.
Guided VR comes ready to use out of the box. Turn on and start researching. All the while you’re utilizing cutting-edge mobile VR.
Our approach has a few benefits over Google Cardboard or “Pro” options:
- cost-effective
- <10-minute setup time
- fully immersive
- real-world video and CGI relaxation content
- over 20 hours of meditation content or turn off to use your own
- wireless and portable
- highly customizable
- control and view a user’s experience via a tablet
Is your organization looking to skip months of frustration? Guided VR can help.
Introducing Guided VR
for Researchers
Spend less time fighting with technology, more time gathering valuable insights.
SEAMLESS
RESEARCH
Don’t waste time on expensive, error-prone, and bulky virtual reality hardware.
INCREASE
DATA VALIDITY
Avoid non-immersive, low quality virtual reality hardware, like Google Cardboard.
REDUCE
FRUSTRATION
See what your users see in VR and instantly control their experience via a wireless tablet.
REMOVE
VARIABLES
Remove a user’s stress around learning a VR controller or navigating menus, which may impact results.
INDEPENDENT STUDIES SHOW GUIDED VR CAN
REDUCE
ANXIETY
Cutting-edge tech paired with innovative software to explore with.
REDUCE
BLOOD PRESSURE
Previous research has shown statistically significant reductions in blood pressure.
REDUCE
IMPULSIVITY
Test for your use case or industry to further validate these important findings.
ENDLESS
CONTENT
20+ hours of relaxation content or turn off audio to use your own content.
* Independent study by Psychology Researcher Michal Sedlak.