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Explore Virtual Reality in your relaxation and pain distraction research.

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SPEND MORE TIME ON RESEARCH, NOT FIGHTING TECHNOLOGY.

Your time is valuable.

Our team has helped universities and corporations across the globe research virtual reality in the distraction, pain relief, and wellness space. Through this experience, we’ve learned firsthand what makes a successful study and which decisions lead to invalid data.

We’ve seen some teams believe Google Cardboard to be a valid VR research solution. While it is a nice way to experience the idea of virtual reality, it suffers from complications which make it unusable for serious research. Low framerate, cumbersome input, and weak software will lead to bad data at best. At worst, sickness, frustration, or lack of immersion are bound to follow.

While others believe their best option is “gaming” virtual reality. These often use the Oculus Rift or HTC Vive Pro, requiring a very powerful computer. If the thousands of dollars of initial investment doesn’t cause sticker shock, the real challenge with these tools is the cost in your time across setup and maintenance. Maintaining a rig often requires fairly constant updates, some of which cause bugs in existing software. This has happened multiple times within a study, causing a mad scramble which no one deserves.

How can you get valid data without all of the hassle?

WISH THERE WAS A SUPER SIMPLE SOLUTION?

There wasn’t one. So we decided to make it.

Guided VR comes ready to use out of the box. Turn on and start researching. All the while you’re utilizing cutting-edge mobile VR.

Our approach has a few benefits over Google Cardboard or “Pro” options:

  • cost-effective
  • <10-minute setup time
  • fully immersive
  • real-world video and CGI relaxation content
  • over 20 hours of meditation content or turn off to use your own
  • wireless and portable
  • highly customizable
  • control and view a user’s experience via a tablet

Is your organization looking to skip months of frustration? Guided VR can help.

See Researcher Packages

Introducing Guided VR
for Researchers

Spend less time fighting with technology, more time gathering valuable insights.
SEAMLESS
RESEARCH

Don’t waste time on expensive, error-prone, and bulky virtual reality hardware.

INCREASE
DATA VALIDITY

Avoid non-immersive, low quality virtual reality hardware, like Google Cardboard.

REDUCE
FRUSTRATION

See what your users see in VR and instantly control their experience via a wireless tablet.

REMOVE
VARIABLES

Remove a user’s stress around learning a VR controller or navigating menus, which may impact results.

GUIDED VR IS THE WORLD'S MOST POPULAR VR RELAXATION SOFTWARE

INDEPENDENT STUDIES SHOW GUIDED VR CAN

REDUCE
ANXIETY

Cutting-edge tech paired with innovative software to explore with.

REDUCE
BLOOD PRESSURE

Previous research has shown statistically significant reductions in blood pressure.

REDUCE
IMPULSIVITY

Test for your use case or industry to further validate these important findings.

ENDLESS
CONTENT

20+ hours of relaxation content or turn off audio to use your own content.

* Independent study by Psychology Researcher Michal Sedlak.

What Other Researchers Say About VR

When people use it, for the most part, it reduces their pain quite considerably, so within in the course of five minutes the pain will drop from about five-and-a-half points to four points on a ten-point scale. That's pretty dramatic for not using any narcotics, no medications, no medical intervention, just the experience of being transported away from where you physically are.

Dr. Brennan SpiegelDirector of Cedars-Sinai Health Services Research

AR/VR can help with stress relief and pain reduction, transporting a patient to a remote oasis or allowing a patient to play a game while hospitalized or undergoing treatments. Studies have shown that using VR for hospitalized patients is more effective than past tactics to help distract patients from their pain.

Kristina RedgraveFuse, Cardinal Health

We are finding that the ability to distract these patients with fully immersive, fun and relaxing sensory environments can have a significant impact on the anxiety and pain that they experience during minor procedures, dressing changes and other medical treatments.

Dr. Sam RodriguezCHARIOT Program Founder

It's no secret that everyone complains about going to the dentist. This [virtual reality device] is a way to distract people and use the power of mind instead of pharmaceuticals.

Dr. Mark OlsonMark Olson DDS

Patients absolutely undergo a high amount of anxiety and stress, and distractions have been shown to help … like listening to music or having the TV on. Unlike TV and music, it's more immersive and it does literally block out any other visual stimuli. It would not surprise me at all if many individuals did experience a reduction in anxiety in this type of distraction.

Edmond HewlettProfessor at the UCLA School of Dentistry

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Are you ready to explore the research possibilities of VR?

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